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Let's get something working here: A simple game

  • Writer: Hubert Zhou
    Hubert Zhou
  • Dec 24, 2023
  • 1 min read

The game design and the game modes will continue to be fleshed out over the coming months, but I thought it would be useful to get something up and running completely digitally to try out the client-server model I had developed previously.


Some part of the Protect game will involve either interacting with the back wall to click on certain tiles or interacting with the side wall buttons, so I thought a simple game would be to click on virtual squares depending on which ones are lighting up.


Below is a video of this game. The right window shows a very very rudimentary main PC client that stores all the point and life information that an end user would interact with. The left window represents a virtual "back wall" with a grid that will light up showing which tiles to press. All the point and life updates from the left window is sent to the right window through the server-client model that I talked about previously. This demo performs all the intialization and synchronization that the real game would require before start!


I totally, purposely missed one of the tiles to show life loss updates..........

 
 
 

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About Our Project

Our team has partnered with Activate to create a new gaming room to keep adults and children active. Our "Protect" room features engineering design concepts from various Mechatronics engineering coursework such as controls, circuits, and machining. Stay tuned to get updates on our design process!

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